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The Rubbish Knight- Ealdwine Burns ([personal profile] eternalfailure) wrote2014-07-17 05:42 pm

Info; Ealdwine Burns

Name: Ealdwine Burns, commonly known as and introduces himself as the Rubbish Knight
Age: Chronologically several hundred years old, physically 25
Height: 6' (182.88 cm)
Weight: 198lbs (14.14 stone)
Hair colour: Blonde and black, in random patches
Eye colour: Left blue, right brown.


A long, long time ago in a country now long forgotten in a town that no longer exists a boy named Ealdwine Burns was born. Living a simple life on the family farm, he was great friends with a young girl, the daughter of his family's employees, Maria Mann. The pair grew, healthy and happy, to teenagers, when they were finally trusted to make the trade journey to the capital castle themselves. On the way, they met an old woman under attack by unearthly creatures, weak Hordlings. Protecting her despite lacking training or proper equipment, the pair succeeded without thought of reward. On their way back, the old woman gave the boy a sword and the girl a book.

Little did they know that book and blade would bring about disaster. Cursed items containing evil forces long ago sealed away that required pure hearts to free them, the old woman had tricked them from the start. Maria found the book told her magical secrets and Ealdwine discovered the sword practically wielded itself. The two kept their secret, growing more curious and tempted by the strange powers they had. It soon took up most of their time- Ealdwine would go out and gather the needed ingredients from dangerous places for a new spell and Maria would cast it, for the sheer, innocent thrill of the task. The risk didn't occur to them until it was too late. Discovered by the townspeople, Ealdwine lost his temper when one roughly handled his best friend and the blade moved according to his momentary will, running them through. The blood of an innocent spilled by a pure heart for the sake of pure love fell on the book, awakening a dreaded vampire whose soul had been locked within. The blade too came to life, made from the iron drawn out of the blood of thousands of victims, a witch sword that escaped Ealdwine's grip.

Their getaway in the woods collapsed around them, Ealdwine wrapping his body around his dear friend to protect her, allowing them to escape the slaughter that followed. The only survivors of their town, possessed of skill with sword and spell, no history or witnesses, the two were racked with guilt and wished to make up for their mistake. Travelling to try and track down their target, they sought to do good deeds as much as possible. They became quite famous and others joined them in their apparently entirely altruistic quest and hid their shameful reasons.

In time, they began to forget their guilt, surrounded by friends and followers. This would be their second great mistake. Putting the vampire from their mind meant that she could return to ruin all they had once again. Insulted that they had given up finding her, the vampire sorceress punished them by retracing their steps from home town to the fort they called home, undoing their good deeds and leading a trail of evidence that had them finally realised to be to blame for the vampire's return. Their colleagues were enraged as much with the two as they were with the monster, that escaped easily. Attempting to kill them, they barely escaped, Ealdwine with drastic wounds.

Fleeing to an abandoned temple, he was soon to die. Conjuring up all the magical power she could in an attempt to save the life of her best friend, Maria failed- his death was inevitable. Ealdwine lamented that he would be leaving her alone in a world he had only made worse for her, Ealdwine lost conciousness. It was then the long forgotten god of the temple awoke, offended that someone would cast dark magic within the walls of its home. Demanding to know who they were, the god, Tyurn, heard the whole story and found the two despicable, responsible for all their own hardships- pure hearts that had sunk into darkness and only pretended to be good. Earnestly apologising for all her mistakes, Maria pleaded with Tyurn for a second chance. A second chance was given. All of Maria's sins, her magic and memories were torn out of her. Sent out to wander into the dark night, she forgot Ealdwine.

When Ealdwine awoke the next day on the last breaths of his life, Tyurn told him what had occurred. Summoning up almost superhuman strength, he hobbled out to find her, only wishing to make sure she was safe. Upon seeing her found and being cared for by kindly farm people, Ealdwine declared he could die happily and began to fall. Only to be caught by the vampire sorceress herself, once again insulted she had been forgotten, dying happily without revenge against her or atoning for his sins. Worst of all, not fearing death itself, the very thing that had made her a monster in the first place.

He was cursed, using the remnants of the old Maria as well as her own magic. Whenever he died, he would be revived and repaired but his memories lost. He would always reset to a state in which he knew his closest friend was missing and that he had some great sin to repent for, but not knowing who or what they were. The only constant was the memory of the vampire's face and he was given her witch blade to keep an eye on him.

Becoming a knight errant, he wanders aimlessly doing good deed wherever he can, searching for friend and foe and unknowing of who he is. Always failing his new friends and watching them die, only to forget they ever existed and beginning again. As a scavenger whose equipment is put together from the odds and ends of his temporary companions, and with a huge back pack taller than himself filled with rescued junk, he picked up the nickname the Rubbish Knight, a title believed to be passed on from generation to generation by most.

Personality

Ealdwine is, despite his dire circumstances, actually quite cheerful and upbeat. He advocates positive thinking at every turn and tries his best to spread good cheer, considering that a deed as good as any other. He is extremely kind and as considerate as he can be, though he is not adverse to tough love- he likes to teach people lessons about life and tries to improve their outlook if he can't improve their circumstances.

He is also a extremely courageous. Unaware he is immortal, he nevertheless puts himself in great danger for the sake of others, even as fear makes him quake in place. Knowing his great foe is a vampire, he has developed a hatred and pity for those that fear death enough to seek a way out, putting forward the idea that they have nothing to live for if they cannot find something worth dying for.

He is quite passionate and absolutely not afraid to cry, often weeping aloud and obviously as evidence that he truly cares for people. Not a stoic by any means, he finds it important to let emotions run free and communicate them with others.

Though not able to remember his long life in great detail, small inklings have passed from one to the other. The name Rubbish Knight sticks with him, even if his real name take great effort to recall and he has a great sense that his appearance is somehow wrong. He remains in his armour at all times if he can help it and rarely eats, something he is subconsciously aware is no problem for his immortal body.

Abilities:

The Rubbish Knight is cursed so that his deaths are never permanent, and he can heal from any non-fatal wound with nothing but time to aid him. Every death carries a mark- though his skin is naturally very dark, it turns pure white at the spot of a fatal wound. Because of this, he has numerous odd markings over his dark skin, including a ring around his neck caused by decapitation, crosses upon his wrists from being sliced open both ways, endless circles and lines on his torso and one eye a mismatched colour due to an arrow through it. His hair has a similar mismatched appearance due to being burned alive. Any wound that does not kill him does not leave a mark and heals perfectly. He thus does not need to eat or drink, because the gradual damage of that is healed faster than it is inflicted. After every death his memories are further fragmented, but when the next death approaches his entire past is very briefly his to recall.

That aside, he is an exceptionally skilled warrior with extreme force of will. Though he cannot consciously recall the events, hundreds of years of experience lies in his muscles and he can draw upon it all without thinking. As skilled with a sword as he is with an axe, bow, hammer, shovel, his hands or any other weapon. He only draws the witch blade with intent to kill, as it carries deadly intentions of its own. In his gigantic back-pack, he carries a huge supply of various bits and pieces, ranging from the very useful (magical staves, numerous weapons, fistfuls of jewels) to the utterly worthless (interesting rocks, confetti, bags of compost). By sheer practice, he knows just how to kick it with the back of his heel to make whatever he desires pop out.

He has become much more skilled with handling the cursed sword over the centuries, as it has become impressed with his abilities and respects him enough to lend its power. It assists him by whispering magical knowledge into the back of his mind, and allows him to choose what it cuts.

Finally, due to his regenerative powers he has developed slight superhuman strength and speed. This is a result of his body being repaired perfectly and quickly no matter how hard it is pushed exercised, replacing his weaker flesh with stronger right down to the cells.

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